Based on the reviews and gameplay streams we’ve checked since release, we’ve implemented several updates to improve the overall player experience:
- Strengthened healing items
- Adjusted stamina consumption during exploration
- Improved clarity of certain puzzle elements in exploration areas
- Adjusted the damage output and attack range of certain enemies
- Fixed various bugs
[Known Issues]
- In certain situations, interactions may become unavailable
- In specific stages, bonfires may fail to ignite, preventing progression
(Progress becomes possible again by returning to the title screen or restarting the game)
- In certain battles, the player will not trigger a GAME OVER even when running
- In some battles, being spotted by enemies does not correctly initiate battle mode
- In certain battles, simultaneous occurrence of event cutscenes and incoming damage may cause progression to halt
- When using a controller, the vertical invert setting may not apply correctly
