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Developers update 3

Welcome to our third developers update for Call to Arms! We will use these updates to keep you posted on the progress of the development and features.

New Shaders & Fortifications

We are stepping up the visuals with new shader technology for Call to Arms. One of these shaders is called light scattering to simulate a beautiful sunrise. A grain filter has been added as well, it allows us to work on night vision effects for the future. Moreover we are working on plenty of new assets, for instance new base fortifications including fortified guard towers.

Improved Foliage Rendering

We have done plenty of improvements to the way foliage is being rendered. It's more effecient and much more effective than before. Now the landscape feels and looks better and the environment matters even more!

Also, we have started the internal beta on Steam and we will announce the release schedule for backers and Early Access in two weeks! :honor:

Join our facebook page for small updates on the game:
https://www.facebook.com/CallToArmsGame