Call to Arms will be "completed" by the end of the year. The game will be feature ready and most bugs should be fixed by then. However, the official release with proper localization and voice overs will happen in early 2018. Launching the game during the sale season, will only swamp it in the masses of releases and discounts. To avoid that, we will wait until the sale season is over and people are back from vacation. This way, it's more likely, that the game will be a success.
Just because we will "finish" the game this year, doesn't mean we will stop supporting it. Quite the contrary. Already early next year, we will start working on some cool new features. But to decide on what we should focus, your help is required.
Please let us know, which feature you want to see the most in-game:
A) Enhanced fortifications for engineers, such as sandbags, tanktraps and similar.
B) An attacker versus defender multiplayer gamemode
C) New vehicle damage system to generate more accurate results and longer lasting vehicle combat
D) New and enlarged multiplayer maps
E) Enhanced map border to reduce visual fog limitations
Choose 1-2 options out of the 5 above and cast your vote in the comments.
Thanks! :cta_emo7: