Welcome to our twenty-ninth developers update for Call to Arms! We will use these updates to keep you posted on the progress of the development and features.
Admittedly, you haven’t heard from us in a while. This has a reason though, we were entirely focusing on improving the game and readying it up for release. That being said, we will launch the biggest and last major update in a couple of weeks and after that we will put all our resources in bug fixing and listening to feedback from our community.
So yes, you heard right, the game will leave Early Access in just a few months!
In-game UI
The next update will finally feature the new in-game menu. It’s a much cleaner version of the one you have learned to know for so long. The improved interface only shows you what you currently need to see and helps to reduce clutter on your screen. We are excited to hear you opinion about it, once we released it in the next update!
Graphics
We almost completed the re-work of the in-game graphics to make them fit the demands of the new first-person view. In the same regard we also worked on several ways to optimize the current game performance so that everyone can enjoy it in a much smoother way. This also includes new lag free multiplayer controls.
Of course, you will also get entirely new human skins for US Forces and much more! ːcta_emo10ː
AI
We did several optimizations to the AI to address one of the biggest concerns players have. Especially vehicle pathing has been vastly improved, which is a pretty big game changer!
First Person
First person also got another significant overhaul. Now ironsights come without artificial cursors and ACOG scopes and similar use proper sights instead of just plain crosshairs! Furthermore, we added a friend and foe detection in direct control. After aiming at an enemy unit for a while, you will get a visual confirmation that you are dealing with opposing forces. This feedback is also provided if you get hit by enemies.
New factions
After release, you will get access to new factions, these include the UAF (arab government forces), Eastern European Rebels, German Army and Russian Army. Have a look at our new screenshots to get a taste of what you can expect! Can you tell us which tanks you see?
Bugfixes
We have done tons of bugfixes and gameplay improvements. Way too many to list them. Still there are plenty of improvements to be done and we are eager to listen to your experience with the new version soon.
So thank you for your patience, we really think the waiting was worth it and Call to Arms is shaping up very nicely for a release later this year! ːcta_emo7ː