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Content Update 4 Released

Content/Balance

  • Mixed Mode is now available on all non-Halloween Campaign and Bonus Maps
  • New Map: Infected Ruins
    • Featuring: A new enemy (the Wasp) and a new boss (the Wasp Queen!)

  • King’s Game map has returned to Dungeon Defenders
  • 12 New Emotes. One for each character!
  • Alien FX keyboard, mouse, and case functionality has been added
  • Rebalanced the Crystalline Heroes on Crystalline Dimension.
  • In order to prevent amulet abilities from failing to cast, we have standardized all spell casting rates on abilities

Bug Fixes

  • Fixed a significant delay that could occur when loading into a map.
  • Adjusted floating damage numbers to no longer stack on top of each other
  • Reflected projectiles no longer damage the core
  • Physical Towers no longer target Physical Immune enemies.
  • Buccaneer’s Bay: Cleaned up roof and level collision
  • Omenak: Cleaned up roof and level collision
  • Omenak: Wyvern wave warnings now display correctly
  • Omenak: The Flying Goblin Mech’s Static Charge debuff no longer persists after he has been defeated
  • Eerie Endless Spires: Skybox has been fixed
  • Minor visual tweaks on item comparison UI
  • Adjusted Amulet Vendor collision and interaction radius for better user experience
  • Added and adjusted recommended levels to the Halloween event maps
  • Halloween Maps no longer support hardcore mode, as intended.
  • Fixed a visual display issue when upgrading a Tower while using a controller
  • Fixed an issue where players were able to enter Hardcore Survival mode on maps that haven’t been beaten

Known Issues

  • Some achievements are not properly being tracked and awarded on Playverse.
  • Artifacts are not properly being rewarded on Boss Rush