Content/Balance
- Mixed Mode is now available on all non-Halloween Campaign and Bonus Maps
- New Map: Infected Ruins
- Featuring: A new enemy (the Wasp) and a new boss (the Wasp Queen!)
- King’s Game map has returned to Dungeon Defenders
- 12 New Emotes. One for each character!
- Alien FX keyboard, mouse, and case functionality has been added
- Rebalanced the Crystalline Heroes on Crystalline Dimension.
- In order to prevent amulet abilities from failing to cast, we have standardized all spell casting rates on abilities
Bug Fixes
- Fixed a significant delay that could occur when loading into a map.
- Adjusted floating damage numbers to no longer stack on top of each other
- Reflected projectiles no longer damage the core
- Physical Towers no longer target Physical Immune enemies.
- Buccaneer’s Bay: Cleaned up roof and level collision
- Omenak: Cleaned up roof and level collision
- Omenak: Wyvern wave warnings now display correctly
- Omenak: The Flying Goblin Mech’s Static Charge debuff no longer persists after he has been defeated
- Eerie Endless Spires: Skybox has been fixed
- Minor visual tweaks on item comparison UI
- Adjusted Amulet Vendor collision and interaction radius for better user experience
- Added and adjusted recommended levels to the Halloween event maps
- Halloween Maps no longer support hardcore mode, as intended.
- Fixed a visual display issue when upgrading a Tower while using a controller
- Fixed an issue where players were able to enter Hardcore Survival mode on maps that haven’t been beaten
Known Issues
- Some achievements are not properly being tracked and awarded on Playverse.
- Artifacts are not properly being rewarded on Boss Rush