Note: We believe we have made major improvements to the lag in this patch. Please let us know how these fixes are working for you in the comments.
https://www.youtube.com/watch?v=R2FayLRz5zs&list=UU6rak1lOnwEAvajI5QY65nQ
New Features & Content
- Nightmare Survival is now available on all non-Halloween Campaign and Bonus Maps.
- Nightmare now has new Ethereal enemies who are immune to physical damage.
- New Map: Omenak. Featuring: A new enemy, the Siege Mech, and a new boss, the Flying Goblin Mech!
- Halloween has returned to Dungeon Defenders with three Halloween maps:
- Spooky Ramparts
- Eerie Endless Spires
- Creepy Buccaneer's Bay
- Complete each one for special rewards!
- 3 DD1 Pets return: The Djinnlet, the Monkey, & the Goblin Cupid
- Improved Item Comparison Overlay that displays stats in three categories: Primary stats (resistances and weapon), Hero stats, and Tower stats
- All maps have had a major post-processing pass. (Look! No more Vaseline.)
- The Djinn and Dark Elf Archer have an all-new look!
Balance Changes
- Bosses now take 50% reduced damage and have had their hit points reduced by half.
- All build timers on every map now start at 120 seconds.
- Barbarian Lightning Stance: The enemy stun buff duration now scales from 1.5 seconds to 8 seconds.
Bug Fixes
- More lag fixes. Let us know how it plays now!
- The 'Report Bug' button is now hidden in Offline Mode.
- Fixed pathing issues on Karathiki Jungle.
- Fixed a terrain display issue in Alchemical Laboratory.
- Fixed achievements not properly being rewarded.
- Enemies on the boss wave of Embermount Volcano no longer drop loot.
- The portals in Portal Defense now have an icon that correctly teleports with the portal.
- Square graphical glitches no longer show up when placing towers near the spawners on Deeper Well.
- The water volumes during the Aquanos boss fight now turn off when the boss dies, canceling the debuff.
- Skins now properly apply towards the Puttin on the Ritz achievement.