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Content Update 2 Released!

Offline Mode, Hardcore Mode, a new map and more -- Content Update 2 is here! Here’s the full list of changes:

Offline Mode

We’ve implemented an offline mode beta for Eternity! Our team worked incredibly hard to get this functionality in. We hope you enjoy it. We're committed to improving the game, and we're excited to continue working together with you to make that happen.

Using the offline mode, you will be able to play the game solo from start to finish entirely offline. If you wish to receive the newest updates for the game, you will need to go online to download the update, but then you can go back to playing offline. Data will not be able to be transferred from the offline mode to the online mode.

To play offline:

  • Launch the game to download the latest update, then close the game launcher
  • Right-click the game in the Steam Launcher library list
  • Select “Play Offline”
  • Now you can enjoy the game offline!

We wanted the community to have this feature as soon as possible, and we know there are other features with offline mode that you would enjoy. We are looking into implementing the ability to transfer your current online data to the offline mode. Similarly, we’re also investigating the possibility of having LAN play for the offline mode. We’ll have more information on the feasibility of these soon.

Hardcore Mode

Content Update 2 also brings the return of Hardcore Mode. Thanks to the feedback from our community, we’re moving away from Permadeath. In DDE’s Hardcore mode, heroes that die during the Combat Phase will not respawn until the next Build Phase or Level Victory if they win the map. Survival Mode is no exception: Heroes can only die once after the single wave starts. Enabling Hardcore Mode yields loot with a 10% stat increase. Hardcore Mode also applies a global increase to enemy HP. Hardcore is only enabled for Campaign and Survival play -- Challenges do not have Hardcore Mode enabled.

New Map: Coastal Bazaar

Along with Hardcore Mode and Offline Play, Content Update 2 adds another new map to the game -- Coastal Bazaar. Coastal Bazaar is a symmetrical, medium-sized map with 3 crystals to defend. Just like our last new map, Coastal Bazaar includes a unique environmental defense interaction. Players can activate a laser beam that, depending on its color, has interesting benefits for heroes and consequences for enemies. We’ll leave those for you to discover.

https://www.youtube.com/watch?v=CBsQWV7zyLc

Content

  • Offline Mode (Beta) has been added; characters used in Offline Mode cannot later play on Playverse -- the modes are incompatible
  • Hardcore Mode is available!
    • Heroes that die will not respawn until the next Build Phase or Level Victory if they win the map.
    • Survival Mode is no exception! Heroes that die during the single wave are dead for the duration.
    • Hardcore mode is only enabled for Campaign and Survival play, not challenges.
    • Enemies have more HP in Hardcore mode.
    • Gear dropped in Hardcore mode has 10% higher quality rating.

  • New Bonus Mission Map: Coastal Bazaar
  • Achievements are available!

    • They can now be unlocked through Steam.
    • They are also shown in the Playverse Overlay.

  • Unlimited-use Dyes have been added to the game
  • Updated visuals for Selected Dye Icon on the Dye page
  • Updated Stat Comparison feature in the options menu

    • Instead of choosing from three presets (All stats, Tower stats, Hero stats), players can now check which individual stats they want to use when comparing gear for upgrades.

  • Armor Skins (Invisibility and UGC items) will now only show up in the Tailor
  • Updated visuals for Emote icons
  • The Barbarian’s Battle Leap now targets a location instead of an enemy; feel free to jump anywhere you like!
  • Players and Pets no longer gain experience when the player is dead

Bug Fixes

  • Optimized the Steam Gun projectile’s particle to help reduce lag Collisions on Buccaneer’s Bay have been improved
  • Fixed a bug where Series EV’s Mana Charge failed to fire when the Cat-a-copter Feral Swipe was activated
  • Summoner Minions are no longer considered as active enemies on maps; this means there will be more enemies on maps with Summoners
  • Fixed a bug where players could enter Survival Mode for levels they have not completed by altering difficulty selections
  • Stacks of Consumables in the Trade menu now have a minimum value of 1
  • Fixed a bug where Squire's Bloodrage ability was causing the Squire to take more damage at high levels of Defensive Ability Power instead of less; Squire now takes 75% damage while Bloodrage is active (reduces damage by 25%)
  • Fixed a bug where the Deadly Striker Tower’s sound was sometimes out of sync with the animation; sounds should now line up with attacks
  • Fixed a bug that prevented the Undying Rod (staff) from scaling with Hero Power; Undying Rod now deals more damage with Hero Power
  • TF2 and Companion Cube active abilities now appear in radial hero menu
  • Updated Jester animations to prevent staff shots from firing in the wrong direction while running
  • Lowered the audio volume of EV Beams to reduce discomfort reported by players