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Patch 4.2 Details

NOTE: We are actively investigating the root issue that causes lag in high-stat builds. We will update you as soon as we have more information.

Content:

  • The Fairy pet has come to DDE with its own new special ability
  • Skin color region now can now be dyed with any dye
  • Lemon Dye has been added to the shop

Balance:

  • Increased the quality of loot that drop from chests in Nightmare; chest loot should now have closer parity to Nightmare enemies
  • Equipment can no longer roll negative stats

Bug Fixes:

  • Pressing “Sell All” in the Blueprints section of your inventory now properly updates the Blueprints section of your inventory
  • Fixed an issue where Mistymire was forcing players to play on Nightmare only
  • Pettable creatures (shroomites, seahorses, donkeys) now correctly give mana while playing on Nightmare on the following maps: Mistymire Forest, Moraggo Desert Town, Aquanos, Sky City and Akatiti
  • Deadly Striker Tower will now hit as far as it can see; increased the lifespan of DST projectiles so they hit those pesky far away enemies
  • Fixed a bug on Akatiti where Summoner’s Minions can be built up in the trees
  • Fixed a bug where the Snowball Launcher’s projectile was dealing damage multiple times to one target; now it only deals damage once, like the other launcher/AoE weapons
  • Fixed a misspelling on “Absorbent” armors
  • On Monsterfest Maps, readying up will ignore dead players when a player readies up
  • Forward slash and End keys are no longer bindable
  • Fixed a bug where enemies were gaining a short period of ultra-rapid-fire when being hit by the Spider Minion’s web debuff
  • Enrage Aura tooltip now showing proper Damage Vulnerability amount
  • Fixed a bug on Tinkerer's Lab where doors were not opening; they are now opening