CH02 Mission - Stop bug that could cause unlimited spawning of hunters and reduce enemies in the waves to make less difficult at medium and higher difficulties.
CH03 Mission - Fixed howitzers to work as intended and fixed mine field to be effective against player
CH04 Mission - Add an abandoned enemy ship to make the retreat after discovery possible.
CH08 Mission - Adds time to end so final VO completes
CH09 Mission - Reduce difficulty. The longer cover is maintained, the fewer enemies spawned when cover is finally left. Enemies turrets also became single weapon turrets
BD02 Mission - Reduced difficulty.
BD03 Mission - Difficulty tuned, and several object spawning on top of each other issues fixed.
BD04 Mission - Startup issues fixed. Scavenger's shouldn't leave early which made it hard for new players to follow them. Final chase made more survivable while leaving the epic chase feeling intact.