Hello Robocrafters!
We revealed the new Event System last week which adds a new map rotation system which lets players know exactly what map and game mode they will be entering before they even select a robot. You can read more about that system from the link below:
https://steamcommunity.com/games/301520/announcements/detail/1628525322510368490
Today we wanted to reveal a new factor which will also be included in the rotation and will affect the type of weapons that you would bring into battle. There are in total three variations that will affect map rotation and the first of which is:
Visibility
Earth, Mars and GL1214b will each have factors which will affect their visibility.
- On Earth, your visibility will be affected by a wave of fog lingering over the power plant!
- While on Mars, nature itself will hurl the very ground around the map with aggressive sand storms!
- And on the freezing planet of GL1214b, your vision will be obscured by the falling snow!
Here is an example of very poor visibility on the planet GL1214b

As previously shared, the Event System will rotate game maps and game modes every few hours. The Event System will also select a level of visibility for each map and you’ll be alerted before you select a robot and enter the battle.
We expect that visibility will now have an impact on the type of weapons you’ll bring into a game. During good visibility, long range rail guns will be a force to be reckoned with. But during very poor visibility, a high speed tesla robot attacking from the fog will be a formidable opponent!
The visibility will also affect usernames and the distance at which an AI robot will be able to spot you!
Build, Drive, Fight
ReelBigKris