NEW:
- Reconnect Feature - For more info on reconnect, read our Dev Jam.
*Please note that the Reconnect does not work in Elimination or Pit game modes.
- Prizes for Solo League Competition have been added to the game - these will be manually added to winning player accounts
- Uncommon Grounds BRAWL
- BRAWL Rules:
- Game Mode: Elimination
- No. of Players: 10 v 10
- Common and Uncommon Parts only
- CPU Restrictions: 100 CPU min / 450 CPU max
- No Aerofoils, Rotors, Hovers, Thrusters, Propellers, Helium
- First Win Bonus: 2x XP + 2x Protonium Crates
- BRAWL Rules:
BUG FIXES:
- An exploit for weapon invulnerability has been fixed
- The VO for when a player reconnects to a battle has been fixed - the correct VO now plays
- If a player reconnects to a TDM game, the kill UI will now display the correct number of kills
- Battle chat no longer displays chat for games you are not participating in
- Fixed a bug which caused players not to heal when under their base shield
- Fixed a bug which caused rotors to function on a robot after being shot off
- Fixed an issue with some speed boosts being inaccurate
- Updated some missing character strings in non-English languages
KNOWN ISSUES:
- Parties (Platoon and custom) may become disbanded if a user disconnects in that party
- When reconnecting to a game, audio cues you've missed out on will be queued up and play when you load in. Also sound effects may be heard during battle loading for a reconnecting player.
- If reconnecting while a mining point is being captured then the UI may temporarily be out of sync with the point progress
- Reactor Values may be 1% out of sync if you reconnect to a battle
- Reconnecting in a custom game doesn't give you the custom values set in lobby