PSA: Due to unforeseen issues with today's Reconnect Update, we have reverted the game back to it's previous state. Apologies for the inconvenience and thanks for your patience and support.
NEW:
- Reconnect Feature - For more info on reconnect, read our Dev Jam.
*Please note that the Reconnect does not work in Elimination or Pit game modes.
- BRAWL - Hellion Crater CARnage Part II - Rise of the Plasmas
- Game Mode: The Pit
- Map: Hellion Crater
- Players: 10
- Special Rules:
- Max CPU 1,100
- Permitted Movement: Wheel Scout or Wheel Discoverer Only
- Permitted Weapons: Plasma Pulser Only
- First Win Bonus: 3x XP and 3x Protonium Crates
- Updated Splash screen
KNOWN ISSUES:
- Currently all chat is being displayed to all players when in battle.
- Parties (Platoon and custom) may become disbanded if a user disconnects in that party
- The kill UI in Team Deathmatch may display 0 until it gets updated if you reconnect
- When a disconnected player returns to the battlefield, the wrong VO plays
- When reconnecting to a game, audio cues you've missed out on will be queued up and play when you load in. Also sound effects may be heard during battle loading for a reconnecting player.
- If reconnecting while a mining point is being captured then the UI may temporarily be out of sync with the point progress
- Reactor Values may be 1% out of sync if you reconnect to a battle
- Reconnecting in a custom game doesn't give you the custom values set in lobby