I upgraded the project to Unreal Engine 5.4. The game has some performance issues, but I will fix them. Integration took some time and the game plan in my head has just settled. The game will be in survival genre. The player will be able to choose 3 different characters, researcher, explorer, ranger. You will have 3 lives. If you die with one character, you will have to save it with the other character. And if you manage to get him back to the old base, you will be able to play that character again. The explorer saves the data of objects at level 0 and returns to the base, which is then used by the explorer to build the base. the ranger is the only character who can use a weapon (you can usually use it for rescue missions). In the game you will need to eat and drink water. The map in the game will always be fixed, so even if you discover new places, those places will still be there when you close and open the game. So don't save immediately when you see a creature in the game and it starts running at you :D. I'm trying to finish the project before the end of my winter break (February 7), I hope it will be finished, if not, I feel that something good will happen. New devlog is coming soon :).
- News and updates
- Alpha Rooms
- Project Upgrade and Renewal
