Visual Updates:
- Track host sprites redesigned, new sound effect added
- Slide host sprites redesigned, new sound effect added
- Blue track tiles adjusted to fit better with new host sprites
- White tiles redesigned
- Backgrounds updated for several levels
- Added "Fewer Particles" option in the Video menu. This reduces the frequency of most particle effects by about half.
- Adjusted frequency of several particle effects.
Gameplay Changes:
- Blue track hosts now travel faster when ejection boosted.
- Expanded Control Room Channel level to introduce boost tunneling earlier, without time pressure
- Made some small changes to the Network Hub to make the intended path clearer.
Other Changes:
- Changed color of inhibit regions from yellow to orange.
- Fixed bug that caused the sound effect when multiple boost modules are destroyed simultaneously to be louder than intended.
- "Missed Corrupted Conduit" messages no longer appear while dialogue is hidden.
- The "hide dialogue" preference now persists when returning to the main menu.
- Checkpoint activation sound effect now respects volume settings
