Hello, this is the Backroom Company Development Team.
First of all, thank you sincerely for your interest in Backroom Company and for playing our game. We are a small indie development team from Korea, with two developers working tirelessly on hotfixes and updates day and night.
Currently, the game is in Early Access, so some bugs or issues may occur. We apologize for any inconvenience this may cause, and we will do our best to promptly fix any problems discovered.
We will continue to provide updates, including additional animations, sound enhancements, and balance adjustments. Since this is an Early Access version, we aim to improve the game by reflecting your valuable feedback. However, as each player’s preferences and play styles vary, we ask for your understanding that we may not be able to meet every request.
We will do our best to provide a better experience with Backroom Company. Thank you for your continued interest and support.
The hotfix on February 8 has been successfully applied. (KST 22:30)
The hotfix on February 9 has been successfully applied. (KST 13:00)
The fixes applied in this patch are as follows. Please refer to the details below for a better play experience.

Improvements & Bug Fixes
[Maintenance Details]
[Bug Fixes & Graphic Improvements Update]
- Fixed an issue where ghost players (after death) were not automatically teleporting to living players.
- Resolved a crash that occasionally occurred when transferring players or items to the hub after a stage ended.
- Updated tutorial text to match the latest game system.
- Fixed occasional crashes that occurred during character resets when starting or ending a stage.

We hope you continue to enjoy exploring the unknown spaces of Backroom Company. We will keep working hard to provide the best service.
Thank you always for your support!
