It's been amazing seeing the influx of new players from the Wanderbots video! Thank you for all the feedback and support, the game is very much still actively being updated and I look forward to continue pushing it to be the best it can be!
With that being said, it's been a while since the last update. A lot of QOL, mechanics changes, and hotfixes are ready to go, and they're finally in a state to be pushed live. No new major content yet (there's a good bit of that already made, but it's disabled currently due to needing some more work), but expect that soon!
NEW CONTENT:
- 'Tracker' skill implemented
- New tools unlocked with Isle 2's other new recipes!
- 5th Hunter can join the crew
- Fun new dialogue effects (currently sparsely used)
NEW QOL:
- Dynamic Camera implemented to the active quests display. Currently only used to make the camera follow your mouse
- You can finally bail from quests
- New Workshop upgrade after Drodden to help automate better tools or building materials
- Recipes in the crafting tab can be sorted into type
- Offline progress is displayed, and should lag less when catching up after tabbing out
CHANGES:
- Hunters reorganize on their tab based on their Isle
- Library tab now visually shows the monster's initial locale
- Farm Plots have to be clicked to harvest once done
- Custom scrollbars! No more highlighting text! Feels less like a website now
- Shrunk Hunter HP Bars on Quest screen
- Village Tab now tries to keep top tabs visible when scrolling
- Increased moss cost of 'Mossy Knoll'
- Ships now animate into the distance
- Certain inventories are categorized (such as the dock's)
- Meera renamed to Minrah, as it always should have been
- When selecting a tab, you are scrolled to the top of the tab. This should help in locating the weapons tab the first time.
- Music is pre-loaded to avoid lag when switching songs
FIXES:
- Game finally shows you it catching up if you lose focus, instead of freezing for a couple seconds
- Speech bubbles no longer scale with the character's size
- Health bars stay black after hunters faint
- NPCs will no longer pop into view if you scale the window really fast
- Auto-generated save file backups no longer have weird end encoding that stops them being immediately
loaded
- Isle 2 will no longer allow access to village construction early
- Dock page's fixed divs should no longer be hidden offscreen
