Developer postOriginal post (opens in a new tab)

UPDATE: Small bug fixes

Today's update fixes a few small bugs introduced in Infiniupdate #2:

  • Fixed a bug that sometimes caused lasers to destroy the wrong blocks. This might break some of your solutions for the new puzzles, especially if you were optimizing heavily. Sorry about that!
  • Fixed a few bugs related to changing the selected block type while linear building.
  • Fixed a bug where pushers and blockers spawned in Test Zone X did not work correctly.
  • Eviscerators and lasers can now be toggled with the toggle key (default: C).