
Hey folks, good news for our Deutschen followers. We now support your native language throughout the game and all menus! Have fun and tell your friends - there's some nice lil updates in here too:
COMPLETE CHANGELOG:
ADDITONS
- Added drag and drop string to all languages
- Added one more store string to all languages
- Added german translation
- Tweaked and added bone material effects
- Added function to generate ordered, formatted steam log from git output
UPDATES
- Updated all languages with new translation strings
- Simplified some more blueprint names
- Simplfied most english blueprint names
- Resaved all Particle Systems with optimized sounds
- Made internal tool to resave all particle Systems with optimized sounds
- Gitignore my audio convert folder C2D/Audio/!audio convert
- Optimally converted 3800 sound files correctly, keeping twins optimization
- Made internal tool to update all sounds to optimally converted
- Resaved all Blueprints with optimized sounds
- Update: added internal tool to optimize all Blueprint sounds
- Update: optimized Bluepritn textures even more by cropping the ones that can be cropped
- Update: auto-optimize blueprint button in Blueprint editor now available, with even better optimization including cropping the pictures.
- Included act_kill_the_target in scene
- Removed old blueprints from carnageoid
- Added some synced sfx from pptest
- Included asteroid belt lua file in scene
- Removed primoid lua files and included in scene
- Converted race and coliseum to in scene lua file
FIXES
- Fixed lua error when loading save game with custom pioneer wihtout necessary function
- Fixed sounds for bones material
- X86 build compilation fix
- Fix: removed test code from Blank Planetoid
- Fix: blueprint menu items selecting now scrolls when holding WSAD key or joypad stick
- Fixed join player hint overlapping blueprint menu
- Fixed some overlapping UI in carnageoid
- Fixed carnageoid lua error and included lua file
- Fixed Reactor Scene Setup
- Fixed activity script was un-escaped when changed