Hello everyone,
we've been thinking about the current PvP Mechanics and i believe we can change the mechanics of PvP / Building to this new concept quickly. So please help us finding any loop holes in this. One major issue is right now that you cannot go offline for too long leaving your base unguarded, so we thought about this :
Either
a) all structures in unclaimed/non-contested zones are indestructable. Oil and other spawns will spawn randomly every day here and there, turning the zone and all it's structures into a combat zone/destructable objects. That way you can build and go offline safely, and PvPers can focus on finding oil/combat zones to fight/conquer land. Oil resources will be limited and once depleted the oil well will vanish again and the zone becomes a free/non-combat zone again.
b) Same as above, but only platforms/concrete walls and door elements are indestructable.
If you see any loopholes in this mechanic please let write them here, but i personally believe this way we can get a decent PvP mechanic up. Oil wells would only spawn every 48 hours for example also limiting the amount, making it a more rare resource.