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Update 5 - New Graphics, Dinosaurs Loot, Food & new Items/Structures

Hello everyone,
finally this is the first patch that starts focusing on new content. We have added a food system, spiced the dinosaurs with a better AI and loot, improved the graphics and fixed a bunch of performance bugs. This week we will continue to add more content to the game, we haven't even started yet!

Thanks for supporting us so much!

The patch notes :
- When you host a server the game will close properly now and no longer cause Steam to think you are still playing.
- Added network-caching of objects to smooth the FPS.
- Several code-optimizations to improve performance a bit more and making the game more smooth.
- Solved an issue with the RADAR causing lag-spikes for everyone.
- You can now move/resize the chat-window.
- Changed font of chat-window so you can see lower-case letters.
- Rearranged the chat-box a bit.
- Changed the font of the crafting window and increased it's sized to be more readable.
- Adjusted dinosaur spawn mechanic so it's more likely you are running into a dinosaur.
- Adjusted stone spawning to make it easier to find stone.
- Improved Graphics, added more/new foliage, new textures, bump/normal maps, new shaders.
- Fixed several minor FPS lag-spikes.
- Fixed logout button.
- Platforms can no longer be attached without some ground under them.
- Some of the herbivore dinosaurs don't like it when you are too close to them.
- Improved Dinosaur spawns.
- Dinosaurs got a bit smarter.
- Dinosaurs drop now loot.
- Added dinosaur meat, leather, skin and food to the game.
- Added a torch the game. Can be crafted without the table but requires charcoal and woodplanks. Will last 30 minutes real-time (1 in-game night).
- Added the light-tower to the game. Does not require energy yet and is not coming with the final mechanics planned for it.