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Update No. 4 - NPC AI, Bugfixes & more improvements

Hello everyone,
today we are a bit late with our update but during the last tests we discovered some nasty UI bugs that we like to get fixed before releasing the next update. In this update we are addressing the dinosaur AI behavior and fix a lot of UI bugs. With more people giving us feedback about in-game mechanics we already feel that the game is slowly getting ready for content-updates. In the next week we will enable the destruction system and put more game-mechanics in place that are not yet active.

Our 3D artist already developed a few new items which we would like to implement asap. So hopefully your ingame experience will improve to a level where the amount of little glitches and bugs is on an acceptable level. Before we released this update we had an Interview with FatPlanetJP so if you like to get know us a little bit more check out his Podcast.

Patchnotes :

- Fixed a bug that caused you to craft unintended an item when using the repeat function.
- Fixed a dupe bug.
- Fixed a bug in the hotkey bar sometimes activating 2 items at the same time.
- Fixed a bug with the workbench sometimes not detecting the range.
- Fixed a drag & drop bug where the item sometimes is not under the mouse causing confusion.
- Fixed a bug that caused desync of the client inventory.
- Fixed a bug that caused doors not to open sometimes.
- Fixed a bug when your bed gets picked up you no longer spawn at it's previous position.
- Fixed a bug when spawning wood.
- Metal Axe now needs Iron Ingots instead of Iron Ore.
- Reduced the range of the ClaimFlag from 150m to 100m.
- Stone Indicator is more accurate now.
- Renamed M40A3 Rifle into M40A3 Sniper to make it more clear what kind of ammo it needs.
- Increased VoIP Volume by 25%.
- You no longer need to re-log after joining a tribe.
- You can no longer run backwards, only walk.
- Dinosaurs no longer ignore melee damage.
- Dinosaurs Animations have been updated and improved.
- Dinosaurs received an AI update. Be on your guard!
- Dinosaurs Spawnrate has been increased.
- Updated Player Animations, you might get twisted arms left and right, we are working on a solution for that.
- Changed server spawn code to improve stone placement.
- The RADAR now shows other players.
- You now only get the RADAR screen when you or your tribe actually build - it's no longer public.
- Reduced noise effect of that RADAR image, making it easier to see the map.
- Fixed several GUI bugs.
- Fixed a bug that stops you from loading the game.