This hotfix is to address the rate at which the player was getting thirsty and hungry. In general, we reduced the rate at which both of these occur, and increased the amount of thirst and hunger restored by drinks and food.
- Reduced the rate at which the player becomes thirsty.
- Reduced the rate at which the player becomes hungry.
- Changed the amount of hydration restored by consumables.
- Changed the amount of hunger restored by consumables.