
God Mode Levels
All the difficulty levels are now present in game, 10 in total. In future updates I will make those levels unlockable.
More QOLs
I fixed some annoying bugs here and there so the experience should be a bit better.
Changes
- [FIX]: 3rd quest gods are no longer included in the shop.
- [FIX]: Fixed "Mind Break" description.
- [FIX]: Fixed "Obsidian Sentinel"'s warrior card rarity, starter -> uncommon.
- [FIX]: "Digging Rat"'s warrior effect now consumes momentum stacks.
- [FIX]: Fixed an issue where the "Discovery order" sorting wasn't working in the card collection UI.
- [FIX]: Fixed an issue where it's possible to click on background buttons in the shop.
- [FIX]: The "Disabled" status effect is now capped at 1.
- [GAMEPLAY]: The shop no longer shows the same skills all the time. Now it's 5 random non-starter skills + 1 shop only skill.
- [GAMEPLAY]: "Night Lurker" now has a unique behaviour in battle.
- [GAMEPLAY]: "Venom Blade" now has a unique behaviour in battle.
- [GAMEPLAY]: Added god mode level "All monsters deal +2 damage".
- [GAMEPLAY]: Added god mode level "All bosses deal +3 damage".
- [GAMEPLAY]: Added god mode level "All gods deal +5 damage".
- [GAMEPLAY]: Added god mode level "Heal 75% between quests instead of 100%".
- [GAMEPLAY]: Added god mode level "Start the run with 10% less HP".
- [GAMEPLAY]: Added god mode level "The shop costs 20% more".
- [GAMEPLAY]: Added god mode level "Fusion is no longer possible".
- [QOL]: Hovering on the god mode level UI box during the run shows the details of all the applicable god mode levels.