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Weekly Patch 2: Achievements

Achievements

I added the first game achievements. There are 18 achievements now and about 10 more will be added in future patches.

New God Card

I added a new god to shadowveil (first quest) along with an assassin/warrior card effect. More gods coming soon.

Credits

You can now see who contributed to the game in the codex. Note: The credits doesn't display at the end of the run.

God Mode Level 1 (Difficulty)

I just moved the level 1 to the last position so that you can use god cards even in the other difficulties. I will be adding more levels in future patches.

Changes

  • [FIX]: Fixed an issue where the score didn't display the right value for "Experienced Hunter".
  • [FIX]: Fixed an issue where the score didn't display the right value for "Excellent Hunter".
  • [FEATURE]: Added "achievements" on Steam (x18).
  • [CONTENT]: Added "Spearhead God" monster to battle.
  • [CONTENT]: Added "Spearhead God" effect for warrior class.
  • [CONTENT]: Added "Spearhead God" effect for assassin class.
  • [UI]: Added a credits UI in the codex tab.
  • [GAMEPLAY]: Increased status effect value 99 -> 999.
  • [GAMEPLAY]: God mode level 1 (no god cards) is now a level 3 difficulty.
  • [BALANCING]: Changed "Sea Brute"'s 3rd move shield 14 -> 10.
  • [BALANCING]: Warrior's starter skill no longer applies "Vulnerable".
  • [BALANCING]: Decreased deck card count for "Monster collection" score, 30 -> 25.
  • [BALANCING]: Decreased cards played count during a single turn for "Insane combo" score, 15 -> 10.
  • [VISUAL]: Fixed "Shadow Mask" sprite outline.
  • [VISUAL]: Fixed "Obsidian Sentinel" sprite outline.