New Features:
- Added choice to restart from last checkpoint or retry stage in pause menu
- Using analog stick to slam is now optional and disabled by default
Fixes:
- Added missing spike tiles to Relegated Ruins I
- Prevented false collision detection on walls from removing the effect of the infinite walljumps gem
- Pause menu can no longer opened during death or respawn animations
- Camera now re-centers upon respawn
- Application title no longer contains (DEBUG) when running
