ACTION GAME MAKER 1.3.4 Patch Notes
✨ New Features
Expanded the Custom Action / Condition Localization feature introduced in Version 1.3.3.
You can now localize class names, group names, and tabs in addition to property names and tooltips.
For more details, please refer to the RPG Maker Guild article:
https://guild.rpgmakerofficial.com/t/topic/1503/4
⚠️ Behavior Change
Fixed an issue where the Change Game Speed action did not affect effects, cameras, or particles.
Projects that have these options enabled may behave differently after this update, as they will now function correctly.
If this causes unintended behavior, please disable the corresponding options in the action settings.
🛠 Bug Fixes
Fixed a crash that could occur when executing the Display Effect action repeatedly at high speed.
Fixed a crash that could occur if an object that fired a Boomerang projectile was destroyed while the boomerang was still active.
Fixed a crash that could occur when executing the PlayAudio action in Web exports.
Fixed a conflict error introduced in Version 1.3.2 when copying and pasting links with configured input conditions.
Fixed a crash that could occur when deleting link nodes added through Modules.
Fixed an issue where shortcut nodes moved outside of a group could remain linked to their original group.
Fixed a crash that could occur if the GDScript file for a Custom Action was deleted while that action was still assigned to a state.