Improvements
Added a new sample: “Advanced Sample: RandomDungeonSample”.
This is an advanced sample that lets you try a random dungeon/map generation system.
Updated some documentation.
Updated some translations.
Bug Fixes
Fixed an issue (since 1.1.7) where damage processing could occur during object removal and cause a crash.
Fixed an issue (since 1.1.7) where objects with multiple AttackArea / HitArea did not work correctly.
Fixed an issue where MoveObject (relative-to-camera movement) did not work properly when camera drag was enabled and the camera movement range was restricted.
Fixed an issue where non-save-target variables and switches were not being reset when loading.
