🔸 Major Update
The contact detection system has been renewed.
Added raycast configuration options to the following conditions:
ContactWithCollisionArea
ContactWithTile
ContactWithSlope
➡️ For detailed information about the new contact system, please check the Producer’s Letter:
This renewal is fully compatible with existing projects. However, version 1.1.6 will remain available as a beta branch for users who prefer the previous system.
Improvements
Added a new template: Simple Moving Platform
This sample uses the AnimatableBody2D node to demonstrate a moving platform.
While written in GDScript, the AnimatableBody2D node supports snap (unlike GameObject), preventing characters from sinking or floating during vertical movement.
