Improvements
When placing an object using a StartPoint node, a preview of the placed scene is now displayed.
Added a "Camera" property to the "Change Game Speed" action to specify which camera the effect applies to.
Bug Fixes
Fixed a bug where variable changes triggered by non-action components (e.g., AnimationPlayer) were not reflected immediately.
Fixed an issue where damage was not applied when an attack hit two objects at the same time.
Fixed a bug where changing the speed_scale of an AnimationPlayer had no effect.
Fixed unnamed arguments in VariableSettings.
Fixed a crash that occurred when performing object lock operations on objects without a collision shape in the scene.
Fixed an issue where an outdated version of the export template was used.
Fixed a bug where transitions could still be triggered even when game speed was set to 0 via the "Change Game Speed" action.
Updated several translations.
