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The Great Escapists Update - Available Now!

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Prisoners!

You’ve had it too easy.

This week’s update will take your prison experience and add copious amounts of hardship. Within you’ll find a new prison: Stalag Flucht, an old Prisoner of War (POW) camp. Say goodbye to your HD TVs and your cosy relationships with the guards, this is a zero-tolerance hell-hole equipped with some shocking features; you are there to stay.

Other tweaks have been made to the game’s difficulty across the board, too.

Guards are getting pretty tired of your hoarding antics. A complete prison sweep will now take place any time an escape attempt is discovered; air vents, underground tunnels and roofs will be cleared of any illegal items. Trowels are no longer weapons of mass destruction and plastic cutlery isn’t what it used to be. Leaping off the roof onto objects below is no longer an option. An educational campaign amongst the prison staff has left the guards much more able to recognise powdered up wall when they see it and, when they do, expect trouble. Oh, and if you’re in a fight, you can expect some heat from the guards – regardless of “who started it”.

It’s not all horrific. We’ve added in 2 new workout routines and lowered the fatigue drain for working out. Four more jobs are available to keep you out of trouble. You’ll find better stuff in other inmates’ desks. There are new jingles in the game and, perhaps one of the most requested features in the Early Access community has been added; multiple save slots.

To read more infomation and see the full changelog, join us in the forums!

MT17

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