Version: 0.6.41746
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NEW FEATURES
* New settings visuals introduced
* Several UI panels recolored to match the new color scheme
* A compass is shown when sailing boats, ships or rafts
* In Explore you will respawn with a new character on the nearest yland to your death position, unless the nearest one was the polar one. In that case you will spawn on the first yland.
* Terraformer now has proper hints, voxels are selected via radial menu grid
* You are allowed to sleep on steeper surfaces
* Amount of spawning flints was increased
* Added hint about stack handling to Character panel
* Matchstick is now a one use lighter
* You can use coal basket to charge steam engine with its content
* Feeding fuel to engines is now instant
* Added recipes for wooden bow, iron bow and flippers
* Predators' aggro and aware range decreased
* Predators start less aggressive and grow gradually bolder over the first three days
* New topics added to Codex
* Added Cyrilic font support
* Experimental Russian localization (available via "-testrussian" parameter in the launcher)
* [MP Lobby]: added Avatar present toggle that should let player filter the games where they have an avatar
* [Editor]: Better performance of entity/game logic editing window
* [Editor]: Default new game is infinite flat grass land with one Spawn point
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FIXES
* [MP Lobby]: Selected session now shows who's hosting it correctly
* [Radial Menu]: Cursor should appear in the middle of the screen
* [Editor]: You could get an error on missing an entity reference in game logics even though it was there
* [Editor]: Added missing entity and game logic references in player's scripts error handling
* [Editor]: Float input fields did not work in all languages. Float numbers now use point '.' in front of decimal part in all languages.
* [Editor]: Setting keys inside a keychain inside chests did not work correctly
* [Editor]: After editing the name of an existing composition you were unable to create a new one until you had restarted the game
* [Editor]: false error alarms fixed ("Entity referenced in field FIELD NAME doesn't exist")
* [YLD-6891] [MP] Stuttering when walking on ship
* [YLD-7697] [MP Lobby]: Public only is checked by default
* [YLD-7726] [Editor]: Undo of changed properties (e. g. color by painting) of entities on car/ships would make entities disappear
* [YLD-4038] [Editor]: Open Recent did not work if the last edited game was newly created
* [YLD-7627] [Editor]: Missing hints for color tools
* [YLD-7728] [Editor]: Couldn't place items while typing in search bar
* [YLD-7581] Fixed: Death of the mounted horse broke the game
* [YLD-7520] Fixed: Fish with broken colors on Taiga yland in the main menu
* [YLD-7550] Fixed: Crossbow bolts were black when fired
* [YLD-3905] Fixed: Character freezing in water in warm world regions
* [YLD-7575] Fixed: Switching from combat mode to placing/building mode made all items in hands invisible
* [YLD-6535] Fixed: Character could get stuck in the ship helm after they exited controlling the ship
* [YLD-7456] Fixed: Entity particles in GUI were too large
* [YLD-7576] Password window hidden under list of games broke access to Multiplayer games
* [YLD-7367] Fixed spinning around caused by free rotation camera mode
* [YLD-7631] Added MP support for Rotate on Execution flag (character will rotate in the camera's forward direction)
* [YLD-7626] + [YLD-7614] Character is rotated in the camera direction during the action only when standing still
* [YLD-7654] Terraformer radial menu voxel type selection no longer contains mixed case names
* [YLD-7327] [Store] You can't use mousewheel for scrolling under some circumstances
* [YLD-7645] Fixed forbidden actions in FPV mode when player was holding any weapon/tool
* [YLD-7661] Fixed opening map
* [YLD-7594] Texts in Editor menu updated
* [YLD-7618] Fixed: Player falling through terrain
* [YLD-7681] Fixed: Damaged ship was black
* [YLD-7684] Fixed: Black items were flying into your character when being picked from world
* [YLD-7611] Fixed: Spinning around when standing up from chair
* [YLD-7685] Fixed: Looped melee attack animation when trapped
* [YLD-7710] Fixed: You cannot do anything after exiting combat mode with bow ready to fire
* [YLD-7689] Loding of building blocks is more consistent now
* [YLD-7352] Pressing the "More games" button will now sign you in automatically to Workshop
* [YLD-5753] [YLD-4201] Focused hints no longer show through inventory items
* [YLD-7658] Iron hammer not recognized in stone crafting
* [YLD-7637] Items invisible in players' hands
* [YLD-7321] Fixed emissive materials on various objects
* [YLD-7716] [YLD-6891] [YLD-6936] [YLD-7517] Fixed character staying attached to a moving basis even after they spatially leaved it
* [YLD-7690] Fixed being unable to remove password from hosted session
* [YLD-7624] Using freecamera command while controlling catapult broke all ingame cameras
* [YLD-4609] Added support for "holding tight" for MP
* [YLD-7768] Fixed ragdoll staying in the scene after death until relog
* [YLD-7551] Engines on Dedicated Server did not power appliances
* [YLD-7593] Using materials to change terrain did not work for client in MP
* [YLD-7659] Fixed Boat and Ylandium refinery recipes
* Players can no longer create a game world from a broken game in the main menu
* Fixed not being able to pick up withered philodendron
* Fixed not being able to extinguish a torch via radial menu
* The linstock used to fire cannons is no longer black
* Fixed rotation camera -> orbiting camera transition after using catapult
* Animals that are not on a moving entity now ignore players on a moving entity (sharks on boats improvement)
* Predators now flee if they feel they are in danger and don't know what the source of the danger is. (e.g. player shooting them from far away)
* Predators are not spawned near initial player spawn position
* Animals should not get stuck as much when trying to flee
* Smoothing with Terraformer no longer leaves irremovable holes in the terrain
* Smoothing floating terrain platforms with Terraformer is now fixed
* Fixed swim -> walking looping transitions for certain angles underwater
* You can pick up stuff from cabinet shelves now
* Name of Material container changed to Soil container
* Player killed while falling through terrain will not lose any equip/inventory (does not work in terrainless lands like Sky arena game)
* Fixed several missing translations
* Free camera during catapult controls forbids any action now
* Coloring of entities on ships/cars was delayed
* Storm sounds are more quiet than before
* Chance for rain in tropical biome decreased a small amount
* Coal and charcoal are now more effective as a fuel
* Coal and charcoal both set to 50 fuel power
* Targeting energy ports in 3rd person camera was through center of screen, not through dot reticle
* Scrollbar was scrolling too slow when there was exactly one extra row
* Codex alerts are now shown for a longer time
* Gamepad remapping is now correctly stored in gamepad bindings
* Adjusted stack numbers on various basic resources
* Fixed Iron mace recipe not requiring Blacksmith station
* Fixed vehicles becoming transparent at times
* Fixed severe lagging when ships were present in the game
* Fixed memory leak on creating new creative/survival game
* Fixed falling animation so the weapons don't clip when falling
* Fixed console being shown over ingame menu, Codex and Store screens
* Fixed video settings incorrectly showing the current resolution
