Quick hotfix to douse some burning issues.
We're rushing this one out quickly to get the save game changes to you. This update should reduce problems with saving and prevent all your save files being wiped (technically, hidden) if the save meta file gets corrupted.
We've also managed to sneak in a couple of balance changes around torpedos and torpedo boats that a lot of people have been crying out for.
Bug fixes:
- Save game meta data is now separate per save file, save games should be more resilient.
- Ports recently captured by enemy aggression can now be retaken.
- Ports recaptured after enemy aggression can be entered once more.
- "No ships left in defence" popup no longer appear instantly at end of port fight.
- Fixed a crash bug on entering port (game hangs showing "autosaving")
Gameplay updates:
- Torpedo speed reduced by 60%
- Torpedo spread increased (torpedoes will fire in a wide spread if aimed close, narrow spread if aimed further away)
- Torpedos now take 5 seconds to arm and will show "ARMING" while doing so.
- Torpedo boats now always take damage from direct fire hits.
- Torpedo boat "Driven Off" crew panic timer increased
- Torpedo boat weapons now always take damage when it is hit.
- Moving with arrow keys or WASD when in Follow Ship camera mode will switch to Free View
- Ports successfully defended now have a longer period of repreive from enemy attacks.
- Enemy will now wait a lot longer between launching port attacks on low-supply friendly ports (though the somewhat easier "defend nearby port" mission can still fire independently of this).
- Save games can now be deleted by clicking "Delete" in the load game menu.