The moment we've been waiting for has finally arrived. With great joy and excitement, we announce the start of the playtest for Dollhouse of Dead, a terrifying co-op horror game set in the eerie atmosphere of an abandoned toy factory.
The playtest includes:
4 unique characters, each with their own abilities
"Happiness" Factory—the first location available to new recruits of Dollhouse Corp.
A wide variety of items, but be careful when using some of them—certain items haven't undergone special testing yet (that's why we need you!)
Your feedback will help us improve the game, so don’t hesitate to share what you liked and what we still need to work on!
Add the game to your wishlist, join our Discord, and don’t forget to share this news with your friends—let everyone know that Dollhouse Corp. is looking for new scavengers!
Patchnote August 01
Voice Chat
Added Voice Chat
Players can communicate freely in the lobby, but in the session, players can only hear each other at a certain distance
In the settings, you can adjust the volume of each player
Player Tags
Players cannow set tags that are visible to all players in the session, making communication easier
BALANCE
Significantly reduced the number of mines in the level, as well as reduced the activation radius and the radius of floor mines. Tripwire mines now spawn primarily on lower floors. Also, mines now do not react to hidden players
Now if all players in the session are killed, valuable resources in the van will not be saved for changing
When dying in a single player game, the player will now spawn on a higher floor instead of the same one, which should reduce the number of incidents
Rabbit speed is slightly reduced
IMPROVEMENTS
Added visual effect when the light switch is activated for the first time in the block
Added hints for changing player buttons in observer mode and removed HUD in this mode
The sound of breathing during hide-and-seek has been significantly changed
Improved the tutorial
Added additional hints when loading a level
Updated the visual of opponents' eyes
In single player mode, daily achievements are no longer displayed
FIXES
Fixed the description of some items
Fixed the ability to remove items from the tutorial
Fixed the ability to connect to the lobby of the player when he does the tutorial
Fixed a bug that led to the inability to change the mouse sensitivity
Fixed incorrect display of the player with the item in his hands during hiding in the toilet
Removed the possibility of being blocked by the safe door
