New Features:
- New preview when scoring hand + particle effect when scoring.
- New health bar display and damage animation (starts full, player must empty it with attacks).
- Relic bonus is now purple. Each relic now has its own bonus.
- Added effect when a relic or consumable is added to the player's inventory.
- New rolling dice animation.
- New tooltip for dice.
- Added notification system when the player enters an "unknown node" to display the node type.
- Added notification when upgrading a figure
- Added tooltip when hovering over the health bar to show damage history.
- Added vignette effect on win, loss, scoring, and consumable use.
- New loss panel and win panel.
- New UI to show unlocked items during the run and new records made by the player.
New Content:
- Prisms #121, #122, #123, #124, #125.
- Prisms #126, #127, #128, #129.
- Relic: Added a mysterious relic...
Other Changes:
- New tutorial tips to explain dice that trigger or not.
- Renamed "Score Attempt" to "Attack".
- Renamed "Score" to "Damage".
- Renamed "Scoring Dice" to "Trigger Dice".
- Dice now cancel highlight animation before damage is applied.
- Increased size of relic (64x64 pixels on Full HD).
- Prism name displays as ??? when not discovered.
- Added tips on screen when the scene is loading.
Bug Fixes:
- Fixed bug where bonus increased when using milk.
- Fixed localization issues.
- You can now play without an internet connection.
- Background art linked to boss/elite/minor enemy. No more red themes.
- Fixed issues with the Debt system & Relic Interest with negative amounts of gold.
- Fixed issue with Prism containing a double pair.
- Fixed bug where dice were too high on deck preview.
- Removed console in build.
- Fixed consumable milk (triggers all prisms) + new interface for prisms triggered by it.
- Fixed canvas and button particle hover mask issue.
- Fixed noise in canvas loading transition.
- Fixed "blue flash" when launching Roll Five.
Upcoming : Steamdeck support and new experience system for figure played...