New Features:
* 24 New Prisms
* New artwork for prisms!

* Prism art themes are based on consumables, figures, retrigger, economy, and other types.
* Prism economy have a new aspect: "Piece".
* Prisms that retrigger dice now have a new aspect: "Trianglehedron".
* Prisms for dice figure bonuses now have a new aspect: "Cube".
* Prism consumables now have a new aspect: "Losange".
* Other prisms now have a new aspect: "Dodecahedron".
* New prism colors indicate rarity.
* Added localization for Chinese (Simplified), German, Japanese, Portuguese, and Spanish.

* Added a limit to the number of consumables a player can hold.
* Added juice effects when a prism is bought or chosen.
* Added a dialogue scene after defeating a boss in Story mode.
* Added Retrigger prisms.
* Added a preview of the current difficulty reached for each deck.
* Added a preview to the boss score bar.

New Content:
* Added relics: +1 Consumable slot, -1 Consumable slot, -1 Prism slot.
* Prism: Increase MultiplicativeMult when a prism is destroyed.
* Prism: Add MultiplicativeMult when the highest prism is destroyed.
* Prism: Destroy the highest prism and add its sell value to Mult.
* Prism: Add MultiplicativeMult when enhanced dice score and remove it.
* Prism: Create a rune when gold is low.
* Prism: Create a prism when entering a fight.
* Prism: Create a rune when entering a fight.
* Prism: Enhance each face when the condition is met.
* Prism: Create a rune if a figure is played.
* Prism: Add a boost figure if the correct condition is played.
* Prism: Give MultiplicativeMult if enough dice are enhanced.
* Prism: Incremental when a rune is used.
* Prism: Incremental when a boost figure is used.
* Prism: Black Jack.
* Prism: Score for each dice in hand when scoring.
* Prism: Shop discount.
* Prism: Mult if no repeat value in scoring.
* Prism: Give gold if the figure is different from the last figure.
* Prism: Mult for each relic you own.
* Prism: MultiplicativeMult if all DiceCharace are scoring.
* Prism: Increase MultiplicativeMult when entering a fight. Reset when entering a shop.
* Prism: Bonus if the player has more than two most played figures.
* Prism: Destroy if a black dice is played, otherwise give a multiplier.
* Prism: Add prism spheres; decrease each hand upgraded.
Bug Fixes:
* Fixed font issues for Chinese and Japanese.
* Fixed a bug where prisms would create rune/prism events when not bought. Wrapped on shop title.
* Fixed a bug where the "last consumable used" was persistent between games.
* Fixed a bug where scoring other dice would cause them to reroll for free.
* Fixed a bug where using the "Wine" consumable would cause the score target to drop below the current score, resulting in a win.
* Fixed a bug in the choice scene where tooltips and relics didn't get removed after making a choice.
* Improved prism color aspects and colors based on rarity.
* Fixed prism outlines.
* Fixed missing scripts on prisms.
* Fixed raycast bugs for prism selection
* Other localizations error