Developer postOriginal post (opens in a new tab)

Analog support for XBox controller

Hotfix: Proper support for analog joystick. Tested using XBox 360 wireless and PS3, using:
Steam controller -> general configuration -> support for xbox controller
[set to disabled] this will let the game receive the controller input fully native.

Now the analog input is treated as analog and there is no interpolation over time in the input, so it is "really analog".

By default the controller will work this way:
LT (analog) brakes
RT(analog) accelerator
Back button: game pause during the race
Right analog: Turns wheels (lower priority)
Left analog: Turns wheels (medium priority)
Hat (d-pad): Turns wheels (higher priority)

The game will react in priority order, we made that to avoid errors and input-fighting when analog joystick is just above DEAD-ZONE. Some generic controller have so little precision you wouldn't believe !
Please any comments are welcome ;)

Game version: Early Access v0.8.2

Happy weekend !
Luis.