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Monstrum v.0.8.2 Patch Now Live!

Hi folks!

We've just pushed out a patch for Monstrum. Here's the changelog for more info.

Change Log v0.8.2

Monsters

  • Improvements to monsters getting stuck in weird places
  • Fixed monster failing to hit player when close
  • Hunter spawning algorithm improved
  • Brute and hunter should spawn more evenly
  • Removed access to the bow of the ship, as it was causing monster issues. Will come back in future update

Performance

  • Improved RAM usage

Player

  • Improved camera clipping with player’s body
  • Improvements to player getting stuck under beds
  • Fixed falling sound when going down stairs
  • Improved blood effects
  • Welder hand pose fixed when picking it up more than once

Death

  • Steam vents should be less common
  • Added death animation to steam vent, falling and fire
  • Steam death immunity whilst turning the associated valve

UI

  • Added loading progress indicator after the splash screen
  • Fixed controls menu disappearing when leaving an unassigned key
  • Prompt for throwing appears when trying to pick up an item when inventory is full
  • Prompt for standing up should appear when thrown out of a locker
  • Changed main menu fading behaviour