Hi folks!
We've just pushed out a patch for Monstrum. Here's the changelog for more info.
Change Log v0.8.2
Monsters
- Improvements to monsters getting stuck in weird places
- Fixed monster failing to hit player when close
- Hunter spawning algorithm improved
- Brute and hunter should spawn more evenly
- Removed access to the bow of the ship, as it was causing monster issues. Will come back in future update
Performance
- Improved RAM usage
Player
- Improved camera clipping with player’s body
- Improvements to player getting stuck under beds
- Fixed falling sound when going down stairs
- Improved blood effects
- Welder hand pose fixed when picking it up more than once
Death
- Steam vents should be less common
- Added death animation to steam vent, falling and fire
- Steam death immunity whilst turning the associated valve
UI
- Added loading progress indicator after the splash screen
- Fixed controls menu disappearing when leaving an unassigned key
- Prompt for throwing appears when trying to pick up an item when inventory is full
- Prompt for standing up should appear when thrown out of a locker
- Changed main menu fading behaviour