Hi everyone!
We're happy to announce that the Mac and Linux versions of Monstrum are now available! We've also added the OST to Steam for download too.
And for those waiting: we're hoping to have more news about the Oculus Rift version very soon!
Here's a list of further changes that we've added.
Cheers!
Change Log 1.0.1
Features
- Mac and Linux versions available
- Field of view slider
Improvements
- Improved monster wander states. The monsters should move further away from the player after an encounter
- Improved monsters going around corners
- Doors should behave more intuitively with respect to how they handle the player moving in and out of them
- Brute footsteps
- Improved issue where monsters could get stuck in steam by the helicopter
Bug Fixes
- Fixed misc menu issues
- Hunter goop should disappear correctly
- Player should no longer be able to run out of a hiding spot when being pulled out
- Hunter should no longer walk constantly in to a hiding spot
- Monsters should not get stuck at distractions
- Fixed issue with monster not pulling player out of hiding spots
- Added collision boxes to certain areas to prevent player climbing where they shouldn't
- Fixed issue where the player could get back in to the starting area
Known issues
- Controller analogue sticks can sometimes not work in the Mac version
- Field of view slider can reset intermittently if changed in game
- Locker doors can occasionally get the player temporarily caught between the door and the locker body