Greetings!
German Translation
We are proud to announce that the German translation of LoX is in progress and already about 30% done. Very soon you will be able to play LoX in French and German, even during the Early Access phase.
New Class Available: The Divine Summoner
As we promised in our crowdfunding campaign, we have created a new advanced class for an original play style. The Divine Summoner is a special class we want to include, because we feel it will add even more depth and fun to your adventure, if you can master it. As a Divine Realm class, he summons and commands the heralds of the Gods. There are 8 different Heralds, one per every Lord of Xulima except Yûl because as you know, his Heralds only serve to the will of the Guardian of Souls.
Every Herald has its corresponding skill to be developed with 30 different levels. Furthermore, the Divine Summoner has 5 more skills to improve different aspects of the summonings.
The Divine Summoner can summon up to two Heralds at the same time in combat. These Heralds take the two empty positions in the character position grid, creating interesting tactical scenarios. The Heralds only remain in combat during a short period of time. If you summon a Herald who is already in battle, it will be restored to their original state (summoning time, life, power...).
The Heralds have their own IA and personality. You decide which of them you summon in the battle, but what they do in combat depends on their own will.
Which of them will you choose to assist you during combat? Take a look at what they can offer you...
This is the list of changes in the 0.14 version
Improvements and New Features
- New available class: The Divine Summoner.
- New skill for Thieves: Shurikens. Now Shurikens can be bought in the store.
- Also it can be found in some containers.
- New skill for Barbarians: Steadiness that allow them to resist the stun effect.
- 10% per level, up to 100% (immune to stun).
- Now the game asks for confirmation before overwriting an old save game.
- When creating a new character, you are asked to choose a name after selecting gender, portrait and class.
- Miscellaneous items in inventory are better ordered.
- Added a new option to display the message logs in combat showing the attack/evasion rolls.
Balancing and Game Mechanics
- Some tweaks to the price of torches, food and lockpicks.
Bugs Fixed
- Fixed bug in clearing zones (it was only checked after killing a random encounter, not with static guardians). Also now it is checked when entering in a zone, for those with saved games that have not received the reward.
- Fixed some English and French texts.
- Fixed some minor bugs reported.
- Fixed bug in Trap minigame when after some combinations, the gears can move too slow.
The next update in scheduled for the end of the next week in which a lot of new content will be unlocked, about 30 hours more of gameplay!