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Hotfix 1.0.2 released!

Hey Everyone,

We just released another patch that improves the fixes to server connectivity problems from the initial launch. Please play as much as you can and keep sending your feedback to us so we can confirm the issues are solved.

Make sure your game is up-to-date with the latest fix by exiting and logging back into Steam!

Here are the aggregated changes from our recent hotfixes:

Changes:

  • In-match latency display: Added your PING to the host inside the game, in the scoreboard screen
  • Server Regions: Added the name of the region (North America, South America, Europe, Africa, Oceania, Asia) where a match is hosted in the server list screen
  • King of the Hill balance tweak: Changed the balance on the KoTH capture point so the score counts slower for the capturing team (matches should last twice as long now, even if one team dominates the point for the entire duration)
  • Spawn protection review: We've changed the location of several spawn protectors in Mall and Corporate Park to reflect their intention. The Overhead map still requires significant remodelling of the spawn areas that are in the works.

Fixes:

  • Fixed a bug that rendered players invincible for 6 seconds after respawning in FFA, meaning that a lot of hits didn't register and seemed bugged.
  • The Supernova, Sawblade and Oni should be equippable as a secondary weapons using the Berserker True Grit skill.
  • Added timeout to Steam lobbies to avoid dead servers to be listed
  • Fixed an issue that made the in game HUD blurry
  • Fixed an issue that made the HUD invisible in machines running the game with D3D9
  • Fixed an issue with the Set Resolution that was causing the ALT+TAB to crash the game
  • Umpdated Unity Engine to fix several UI glitches.
  • Fixed an issue that caused Scoped weapons to have wrong Sensitivity settings.