Hello everyone!
We're super excited to release this massive update for you guys. As of today, you'll be tasting a little more of the Ballistic Overkill we're building with you for the future.
Packed with the awesome new UI, we're giving you a all new soundtrack. If you love it as we do, rest assured that there's more coming!
Note that this release is only affecting the UI outside the game. We're working on a really awesome new HUD and in-game screens for you guys. I'll share more on that soon!
Alongside the new UI, we're also releasing two new maps: Hakim Library and Blackfield Hospital. Both are super cool to play in and full of new grounds for you to discover.
If that wasn't good enough for a holiday gift, we're also implementing some performance optimization changes we did in the game! Overkill should run as smoothly as ever on your gaming machines. Remember to keep us informed and keep the feedback coming!
Last, but certanly not least, some balance tweaks! Check them out:
Sidearms
- All Sidearms rate of fire decreased and damage increased (except Bonebreaker and Hydra)
- Persuader damage increased slightly
- Hydra clip size and reserve ammo increased
Grenade
- Damage and range increased
So, this wraps up 2015 for us. Our team will be out on holiday from 12/22/2015 to 01/04/2016. We are truly humbled by all your support and feedback, thanks and see you in 2016!