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1.1.1 Update! The one about fixes, balance and a huge thank you!

Hello, guys!

As we bring you this last update of 2015, we’d like to go back and think about how exciting this year has been for all of us here at Aquiris Game Studio. We’re really happy with how things are coming along with Ballistic Overkill and we want to thank you all for your support, enthusiasm and feedback during these first 3 months of Early Access development.

We accomplished our main goals for this year, having implemented the Dedicated Servers feature and part of the New UI in the game, but we still have a lot of ground to cover in 2016. Our plans are to tackle classes, skill tree rework and a new HUD early next year, so stay tuned to our Trello boards and forums!

And now for the release notes!

    Fixes
  • Fixed Steam invites
  • Fixed Server Browser map images
  • Fixed Server Browser ping information (and ping sorting)
  • Fixed glass particles
  • Fixed Piledriver’s animation
  • Fixed Hidra’s reload SFX
    Weapon Balance
  • Reduced AR and SMG headshot damage
  • Reduced Shotguns headshot damage considerably Again, thank you all for the amazing support! Our team wishes you happy holidays and a wonderful new year, see you again in 2016!