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Patch 1.1.3 - General Balance Changes!

Patch 1.1.3 - Release Notes

Weapon Distribution Changes:

  • Persuader changed to Shadow’s primary
  • Blackhawk and Switchblade changed to Vanguard’s secondary
  • Hydra changed to Wraith’s secondary

Class Balance Changes:
Vanguard

  • Vanguard gained +10 health points and 5% movement speed
  • Regeneration skill movement speed removed (8% -> 0%)
  • Carelessness skill extra health reduced to 10% and damage reduction reduced to 12%.

Body part Multiplier Changes:

  • Arms and hands damage increased to 100%
  • Legs damage reduced to 75%
  • Shin damage reduced to 60%

Fixes:

  • Health sometimes showing 1 more point than actual value fixed
  • Damage Feedback Crosshair “staying active after dying” bug fixed
  • Grenade Launcher explosion effects reduced in size and duration
  • Fixed Snipers scope going invisible for a second
  • Scorpion reserve ammo and clip size on UI fixed
  • Quickfix reserve ammo and clip size on UI fixed

Unmentioned changes from 1.1.2:
Tracers

  • Weapons now have a visible particle to represent bullets in 1st person

FOV changes

  • Most weapons had Field of View changes to improve their look in 1st person.

Weapons Balance Notes

Grenade Launchers:

  • One shot projectiles now explode instantly on any hit
  • Destructor projectiles now explode when hitting an enemy
  • One shot and Destructor rate of fire reduced
  • One shot and Destructor grenades AoE reduced.

Shotguns:

  • Piledriver and Jackhammer range reduced.

Grenade:

  • Throw animation time increased.