Hello everyone!
1.3.1 patch is live! The big highlights are the dedicated server improvements, Nox Museum map changes, a new holiday accessory, Steam cards and new language options. We hope you enjoy these changes!
This is the last update of this year! Our team will take a holiday break. We’ll be back in action on january. This was an amazing year for Ballistic Overkill, the game has really improved a lot. From having only 3 classes early in 2016 to a full progression system, new UI and so many other improvements! Thanks to everyone who’s been helping us in this journey to make an awesome game. Happy Holidays and see you in 2017!
Check out the full patch notes below and have fun!
PS: In order to fix some issues, all loadouts were reset.
Main Improvements
- New Accessory - Early Access Christmas Hat
- To celebrate the arrival of Christmas and the Early Access season, we’ve added a new accessory for you guys to unlock.
- Available Languages updated
- Spanish, french, swedish, german, italian, chinese, croatian and turkish added
- Members from the community that helped us translate the game will receive a special thanks in the credits in the future.
- If you see any text in one of this languages that is still in english, it means that this text was not yet translated or was changed recently and we kept it in english to avoid misleading information. If you have the ability to make that translation, please contact us via email at: [email protected]
- Dedicated Server Improvements
- Singapore servers added
- More servers added to each region
- Greatly improved ping to the for players with certain network configurations
- Players are no longer kicked from matches because of ping. Instead, they’re prevented from joining the match if their ping is above limit.
- Showing wrong player count in Server Browser fixed
- Pick-up Locations in KOTH and CP updated
- Pick-ups are no longer found inside the base. Instead, they’re better scattered around the map in these modes.
- Nox Level Design changes
- We’ve opened a new high ground path for the “Smokes” team that leads to the center of the map. Now the team from this side of the map have more options to leave their base and ambush the enemy team.
- Steam Cards added
Vanguard
- Class Traits and Skills
- Trait - Health Recovery removed
- Trait - Scavenger added
- Vanguard recovers grenades when walking over bodies
- Skill Scavenger removed
- New Skill - Barrage
- After killing an enemy, Vanguard instantly fills 100% of his weapon clip.
- Skill - Weapons Expert
- Accuracy and recoil reduced to +25% (was 30%)
- Skill - Courage Under Fire
- Rate of fire reduced to +20% (was 25%)
- Weapons
- Coyote
- Spread slightly increased
- Secondary Function cooldown time increased to 10 seconds (was 6)
- Coyote
Wraith
- Weapons
- Magistrate damage increased
Shadow
- Class Traits and Skills
- Skill - Ninja
- Added -5% mobility
- Skill - Ninja
- Weapons
- Xian rate of fire increased slightly
- Shinobi damage and rate of fire decreased slightly
Tank
- Class Traits and Skills
- Skill - Blitzkrieg modified
- While shooting, Tank gains +10% damage resistance and +10% mobility per second. Caps at 3 seconds (+30% for each attribute). When he kills an enemy, Tank instantly fills 50% of his weapon clip.
- Skill - Raging Bull modified
- While sprinting, Tank gains +30% damage resistance.
- Skill - Blitzkrieg modified
- Weapons
- Hornet
- Reload time increased
- Recoil increased
- Hornet
Fixes
- Change Team limitations
- Changes when both teams have the same amount of players only possible until 25% of the match duration has passed.
- Changes from the bigger to the smaller team available until 75% of the match.
- After 75% of the match has passed, no changes are allowed.
- Average as default filter reverted back to all
- Quick match improved and re-enabled
- Last Stand sometimes not ending fixed
- Reset loadouts not working fixed
- Added on-screen score notifications for CP and KOTH
- Improved handling of shooting sounds in spectator mode
- Steam Overlay on MacOSX fixed
- Small performance optimizations