Patch 1.1.3 - Release Notes
Weapon Distribution Changes:
- Persuader changed to Shadow’s primary
- Blackhawk and Switchblade changed to Vanguard’s secondary
- Hydra changed to Wraith’s secondary
Class Balance Changes:
Vanguard
- Vanguard gained +10 health points and 5% movement speed
- Regeneration skill movement speed removed (8% -> 0%)
- Carelessness skill extra health reduced to 10% and damage reduction reduced to 12%.
Body part Multiplier Changes:
- Arms and hands damage increased to 100%
- Legs damage reduced to 75%
- Shin damage reduced to 60%
Fixes:
- Health sometimes showing 1 more point than actual value fixed
- Damage Feedback Crosshair “staying active after dying” bug fixed
- Grenade Launcher explosion effects reduced in size and duration
- Fixed Snipers scope going invisible for a second
- Scorpion reserve ammo and clip size on UI fixed
- Quickfix reserve ammo and clip size on UI fixed
Unmentioned changes from 1.1.2:
Tracers
- Weapons now have a visible particle to represent bullets in 1st person
FOV changes
- Most weapons had Field of View changes to improve their look in 1st person.
Weapons Balance Notes
Grenade Launchers:
- One shot projectiles now explode instantly on any hit
- Destructor projectiles now explode when hitting an enemy
- One shot and Destructor rate of fire reduced
- One shot and Destructor grenades AoE reduced.
Shotguns:
- Piledriver and Jackhammer range reduced.
Grenade:
- Throw animation time increased.