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Patch 1.1.9 - Game Mode Improvements

Hello, guys! Today’s update is about improvements to game modes, a few class balance changes and some cool new weapons! We hope you enjoy it!

We’d also like to share with that we’ve started to implement the new in-game UI! This means our dev build will be a little unstable for a while and the next update (if it includes the new UI) will take some time to arrive. We’d appreciate your feedback on this update. Have fun!

Main Improvements

    Health Pick-ups position changes in:
    • Hakim Library
    • Hollow
    • Overhead
    • Sunnsquare Mall

    Secondary Weapon System reworked

    • Now every class has only one list of weapons instead of one list for primaries and one for secondaries
    • Any weapon can be equipped either as a primary or as a secondary
    • The same weapon can’t be equipped in both slots

    Smart Server for Free for All

    • Maps are separated in sizes (small, standard and large)
    • The server now analyses the amount of players in a match and only picks maps of the allowed sizes
    • This system is only valid for Free for All and doesn’t affect any other game modes

    Chat system reworked

    • Press Enter to open chat
    • Press TAB or Insert to change between channels (all and team)
    • Press Enter again to send message

Berserker

    Class Traits and Skills
    • Skill - Hit and Run
      • Berserker gains +30% +35% accuracy while moving and +10%+5% movement speed at all times.


    Weapon Balance

    • Cobra and Mohawk added
    • Blister removed
    • Anakonda, Thumper and Tormentor reload time decreased
    • Tormentor range increased slightly

Vanguard

    Weapon Balance
    • Switchblade and Agent added
    • Switchblade
      • Damage reduced
      • Recoil increased slightly
      • Clip size reduced from 16 to 10
      • Headshot damage reduced from 200% to 175%

Wraith

    Weapon Balance
    • Curator, Firebrand and Persuader added
    • Persuader
      • Damage increased
      • Recoil and reload time reduced

    • Twister recoil reduced

Shadow

    Overall Changes
    • All speed modifiers from Shadow skills removed. Skills affected have been modified.
    • Shadow invisible sounds volume reduced
    • Teammate Shadows don’t make any sound when sprinting. If you hear a Shadow, you can be sure it’s an enemy!
    • Shadow can switch weapons without breaking invisibility

    Class Traits and Skills

    • Skill - Ninja reworked
      • Shadow invisibility sounds volume reduced by 75%.

    • Skill - Fast as Lightning

      • Speed bonus removed
      • Rate of Fire increased from 16% to 18%


    Weapon Balance

    • Ghost, Constrictor, Blister and Tornado added
    • Persuader and Switchblade removed

Grenadier

    Class Traits and Skills
    • Skill - Last Laugh
      • Speed bonus decreased from 35% to 25%
      • Speed bonus duration increased from 3 to 4s

Tank

    Class Traits and Skills
    • Skill - Last Stand
      • Tank now always equips Blackhawk when in last stand


    Weapon Balance

    • Demon, Ranger, Violator and Rampart added
    • Rhino and Agent removed
    • Bruiser and Brute recoil reduced

Fixes

  • Small Health Pick-up cooldown increased from 6 to 8
  • Large Health Pick-up cooldown increased from 15 to 16
  • Pick-ups cooldown being reset when a player joins the match fixed
  • Large Health being picked up randomly in Blackfield fixed
  • If Shadow has a Katana equipped, its melee attack will always use the Katana
  • Secondary functions time to shoot reduced
    • The time for secondary functions to activate has been drastically reduced, being as close to instant as possible.

  • Head hitbox increased for all characters
  • Shadow ragdoll remaining invisible while dead fixed
  • Weapon comparison improved