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1.4 - Matchmaking

Hey guys!

Update 1.4.0 is now live! On this update we’ve worked to improve the player matchmaking experience, assuring that with a single click the game will take you to the best match according to your region and latency. As you know, the game usually had many servers with none or very few players, and a few servers almost full, that made it hard for new players to start new servers. Now with the new system, the players are placed in the servers in a more balanced way, distributing them more equitative and scalable way. It may take a bit longer for you to enter a new game, but the final experience should be better in terms of lag and stability. If the game hasn't found the best server in 2 minutes, then it will place you in a more crowded server with an empty place and with the best conditions in terms of ping and occupancy.

We’ve also made a few balance changes to address Berserker’s dominance and Shadow’s underperformance. Read the full details below!

Play Now and Community Servers

Prior to 1.4.0 all servers were listed on a server browser, allowing you to choose any server among official and community made ones. Now we’re separating official servers from community ones. While Community Servers can still be browsed (and joined with a double click), official servers are no longer visible to players. Instead, they are accessible through the new “Play Now” button, that will take you to the best match according to your latency and will avoid putting you on a full match as spectator. We’ve added an option on the game’s settings to uncheck regions you don’t want to be put in by the Play Now button. Note, however, that you will be stuck searching for a match if there aren’t any players playing on the checked servers at that moment.

Autobalance is back!

Now when a match ends, the game will split teams according to player’s previous match scores to make sure the MVPs will play against each other rather than stay on the same team. Because of this, you will no longer be able to choose teams. You can still join your friend’s matches through the home menu interface, but playing on their same team will not always be possible in order to maintain a fast and fair matchmaking running.

Balance Changes

Berserker

  • Skills
    • Go Ballistic base damage bonus reduced from 10% to 5%
    • Bloodlust fire rate per stack reduced from 5% to 3%
    • Guts damage resistance reduced from 15% to 10%
    • Hide in Plain sight now reduces 100% footstep volume during Fury Mode

Shadow

  • Weapons
    • All Machine Pistols movement speed increased

  • Skills

    • The instant invisibility effect is now a trait and Shadow Walker only adds +15% damage. Additionally Shadow Walker and Assassin had their names and icons switched.

Marksman

  • Skills
    • Consistency accuracy reduced from 40% to 30%

General

  • All melee weapons are now “automatic”

Fixes

  • The “I see dead people” achievement is now working again
  • Overhead crane sounds are now being muted through the sound effect slider