Hello everyone!
First of all, thank you very much for your feedback from our last update. We’re very happy to know that, overall, you enjoyed this update! Rest assured we’re working to fix its small issues and working on more exciting updates!
In this devlog we’d like to share further information about the update 1.3, which will contain Ballistic Overkill’s progression system and first drop season!
Progression System:
- After the update, all of your characters will be level 1. At level 1, every character will have only 2 weapons, 2 skills and one loadout.
- You will gain XP after every match to level up and unlock more weapons, skills and loadouts.
- You will also have an account level which will be represented by a portrait according to you level.
Drop System:
- You will have a chance of dropping lockboxes containing weapon skins after every match played.
- There’s a weekly limit to how many items you can drop per account
- Weapon skins have different rarities and different boxes have different drop tables
- All skins are permanent and you will be able to sell, trade or buy skins from other players on Steam’s marketplace.
- We plan for 1.3 to have our first drop season containing exclusive skins for our early access players. Items from this season will never drop again.
- After the game’s launch we’ll have more drop seasons containing more weapon skins and new drop tables.
This update is planned for the end of october ~ early november.
We might have a small fixes and balance patch before it.
Thanks again for participating in the early access and see you in the battlefield!