👻 Features & Additions:
Clearer Tutorials.
The tutorials are now interactive.
Voice Chat and Mute option.
Added Haunt for Ghosts.
The Prop slowly turns towards the camera while the Investigator is in the same room as the Prop.
Additional ways to scare the Investigators, both on and off-camera.
Fake Haunts.
The camera now indicates to the Investigator when there is an active Haunt in a room.
Ghosts can “Fake” a Haunt to make the indicator appear in a room even if there isn’t a Haunt happening. This ability only has a cooldown and does not use ability power cost.
The selected Ghost and its color remain between matches now. No need to keep changing back to the color you want after a match.
Switched to charge-based Haunt system:
Players are no longer limited to 1 Haunt per room.
Ghosts now start with 3 charges of their Haunt ability, and use them to haunt props. One haunt = one charge.
One charge returns every 30 seconds.
Ghosts are now visible when in Haunt mode to increase risk vs reward.
⚖️Balance Changes
Investigator Scan ability is now instant. The investigator can switch cameras while it’s active, and ghosts are slowed down during it.
The required AP to destroy the orb is now scaled with the number of Ghosts in a match.
Ghosts now teleport back to the room where they used their ultimate after haunting a prop in the warehouse.
🎧UI/Audio Updates
Scan ability sound is now global. Loudest when in the room with players and quieter when being used in a different location.
Lobby now has a spectator role so that full parties can more easily change between Investigator and Ghosts. This is not a spectator role for in-game, and only works in the Lobby.
🛠️Bug Fixes:
Fixed bug where the game wouldn’t return to the lobby if the hunter left mid-match.
Translation errors fixed.
Controls no longer incorrectly disappear on the bottom right.
Resize Haunt no longer resets after time passes.
Spamming E to sit down at the Investigator computer no longer breaks controls.
Fixed props that weren’t haunting correctly in the kitchen, bathroom, and living room.
Fixed issue with crates hiding the mouse and not clearing correctly when found.
The investigator can now always interact with the crates.
Fixed the Lobby not clearing from the search before starting a game.
Fixed issue where the last player to join didn’t get set as the Investigator.
Cooldowns on warehouse props, which allowed for Ghosts to spam Haunts on them, are now fixed.
Fixed issue with friends list not showing friends for non-host players in the lobby.
🪲Known issues being worked on:
The game crashes when the host plays a Ghost and ends the match. This doesn’t happen if the host played the Investigator.
If you have feedback or run into a bug, please report it on the official Discord server. Thank you and happy haunting!
