Hey Boardwalkers!
Soooo I wanted a better way to customize products for BB. In fact, I've been playing around with this idea that you can customize each shop's product for a while now. So I finally added it.

Each shop's slider will modify the shop's product quality and thereby it's stats. This allows players to dial in the shop depending on what you need. Too much capacity? Up the quality and charge more. Too much demand? Dial quality back and get people through quicker. It's up to you!
The ride and games inspection menu has been updated with a slider as well:
For rides and games, you set the "thrill level" instead of the product quality.
You'll notice that each menu has a small image on the mid left under "Business Controls". This image will change depending on the product quality/thrill level, just as an indicator for easy read.
It's a step forward on the development roadmap to give you more control over your boardwalk!
For this update, it's highly recommended to start a new game as I've also encountered some issues with the old save system (which have been addressed!)
Full list of changes in 0.4.02:
Enhanced Inspection Menus for Businesses
Added product quality adjustment and ride thrill level adjustment on inspection menus.
Adjusting product quality and ride thrill levels provides the player control over fine-tuning the product price, cost, visit rate, and other attributes of each individual shop.
For shops and restaurants, this allows players to increase capacity to handle more visitors at the cost of revenue, or to decrease capacity when not needed and take advantage of more premium prices.
For rides, this allows players to control the service time of the ride at the expense or benefit of the ride's cost.
Inspection menus now show "--" for product price for rides and games, indicating that rides and game do not make money for the player.
Balancing Changes
Increased the amount of experience required for boardwalk levels.
Adjusted visit rate rewards throughout the game - visit rate was increasing too fast in testing.
Increased the cost to operate rides.
Increased the cost to operate restaurants.
Bug Fixes
Fixed an issue where the game could not load data due to incorrect building names being saved in data.
Fixed an issue where customers would leave the boardwalk if the initial shop they wanted to visit was not available.
Fixed an issue where a tier mismatch error would appear when trying to combine two tier 2 buildings.
Fixed some save data issues that were causing buildings to save incorrect data.
